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Rimworld zombie mod b18
Rimworld zombie mod b18







rimworld zombie mod b18

Because this mod will give you the Heebie-jeebies! I'm still hyped up about the whole thing, wow.Do you like The Walking Dead? Are you afraid of The Undead? Good.

rimworld zombie mod b18

I made them shoot the wall behind them and get into a hospital room, letting them walk away the just amount to kill the remaining zombies in a much more efficient killbox.Īnd yes, nobody died that day. Zombies are tanky af since they don't bleed and can't be downed, and the hole was 6 blocks wide, by entering the ones that went for my colonists died before being able to reach them, while the ones that went for the sides were capable of roaming freely, surrounding my colonists before I could notice.Ībout 40 zombies left now, but only 3 colonists still fighting surrounded and injured, and that's when genius stroke. The yutyrannus was eventually killed by turrets and smart microing of the pawns he was pursuing, which let them go and save the downed ones, while the one still capable of fighting would make a line towards the hole in the wall creating a makeshift killbox that, obviously, didn't work out. The zombies dramatically walked into the open side of the hospital, spreading the fire and getting closer to the guys trying to save the other ones, which basically could have easily been a scene in a film and it would have been pretty dope. So I had a yutyrannus pursuing 3 colonists while 8 colonists, some of them on fire and some of them downed, were fighing a colossal zombie horde that was on fire. Good news is, thanks to fire zombies lost a lot of health and now there are about 100 left. That worked out SO bad I still laugh at it and 8+ months passed: the ones that were meant to protect the turrets exploded with them, since there were just too much zombies and even with 2 miniguns and 6 assault rifles I couldn't do shit the ones meant to distract them were attacked by a zombie yutyrannus that died and revived just under their feet.

rimworld zombie mod b18

I rush every capable of violence colonist there since there were turrets and if the zombies were to get close, the fire could have burned my precious colossal hospital and all my colony too probably but that's minor.Įveryone who wasn't capable of violence was sent to heroically distract and draw the zombies away, and then probably die but still, that's minor.

rimworld zombie mod b18

I was just about to finish the biggest building I've ever built, a 20 8x8 rooms hospital, I only needed to complete the last wall, that was obviously the southern one. This time the game froze for 15 seconds, it was 150+ human zombies coming from the south, which was the closest border possible. 4 years old colony, every zombie attack was anticipated by a 6 seconds freeze I learned to predict "1, it's a raid, 3, manhunters, oh 6 seconds it's zombies".









Rimworld zombie mod b18